Just wanted to mention that I have a new project I'm working on. It's called vortextanks because the player should once be able control some kind of tank and fire simple ballistics like in the game Worm. The special thing however is that the ballistics are influenced by an arbitrary shaped force field. So it like a battle happening between two planets. In the picture you can see the gradient map used to calculate the force on the projectile.
Showing posts from 2007